Gear Shift
A 2D puzzle platformer with a single button input and the core mechanic of gravity shifting.
A little cog named Coggi is an essential component of a Robot's heart. The Robot's condition has deteriorated over time due to the irregular amount of bubble gum spread across its surfaces.
The only way to clear out the bubble gum is by unlocking the tubes that connect the Robot’s organs and allowing to flow normally. Coggi is the only cog whose shape matches the keys needed to unlock these tubes.
Coggi's main mission is to find these keys by spinning through the surfaces, jumping between platforms and shifting the gravity to access different parts of each organ. This will all be done by automatic impulse and the press of a single button: 'Space' to jump.
The Keys are the collectibles needed to unlock the tubes and get through each level. Once picked up, they become a part of Coggi’s shape.
* This game was developed in 2 weeks.
Controls:
Spinning is the essence of Coggi’s movement. Coggi spins automatically and flips directions when colliding with walls. Tapping the SPACE button makes it jump.
Gravity shifting is enabled by colliding with cogs that are displayed across the levels. The Gravity Shifters establish the gravity in four dimensions: Down, Up, Left and Right.
Some stationary pieces of pink gunk are stuck on surfaces and stop Cog’s movement entirely, essentially killing him. They should be avoided.
Team (Capybara Studios):
Game Programmer: Andre Borja Miranda - https://andreborja.itch.io / https://www.linkedin.com/in/andreborja/
Level Designer: Eduardo Cavalcante Almeida - https://edu-cavalcante.itch.io / https://www.linkedin.com/in/eduardo-cavalcante-almeida/
Project Manager / 2D Artist: Naomi Nagayama Freire - https://naomifreire.itch.io / https://www.linkedin.com/in/naomi-freire-068520189/
Game Designer / 2D Artist: Sebastian Beltran Convers - https://sebastian-beltran.itch.io / https://www.linkedin.com/in/sebastian-beltran-convers-74b069152/
Any feedback on this project is much appreciated!
Status | Prototype |
Platforms | HTML5, Windows, macOS, Linux |
Rating | Rated 4.0 out of 5 stars (2 total ratings) |
Authors | Naomi Freire, andreborja, Eduardo Cavalcante, Sebastian Beltran |
Genre | Platformer, Puzzle |
Made with | Adobe Photoshop, Unity, Adobe Illustrator |
Tags | 2D, Cute, one-button, Singleplayer, Unity |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Accessibility | High-contrast, One button, Textless |
Comments
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Jogo mto bom, facil, mas mto bom. preciso de mais fases
Com prazer! Obrigada pelo comentario!
I wish this was a longer game! If you do update this, please add more levels!
I love the simple yet challenging approach you took on the level design, and I noticed the fact that there were multiple paths to each different piece, and I liked that! Physics were done very well too, and I really like this game over all ^^
Thank you!! I'm very glad you enjoyed our game :D
You guys sure have created a gem of a game, using the constraint to the advantage. Even the level design was sensible and fair. Kudos to you guys :)
Thank you! We worked really hard!
Lovely game!
Thank you Moulya! I'm so glad you enjoyed it!